Four idiots. One more reset.
Same people. Different mistakes.
Current era: TBC Anniversary

Blood ElfWARLOCKLv 66
Ranged DPS
Known for
Cookies, Big numbers, Hellfire.
Warm · Understatement
Anyone want a cookie?

Blood ElfPALADINLv 61
Tank
Known for
Overpulling, Always OOM, Plate Bikinis.
Deadpan · Self-deprecating

Blood ElfPRIESTLv 61
Healer
Known for
Bubbles, ALT+F4, Hold on I'm drinking.
Warm · Teasing

Blood ElfHUNTERLv 60
Ranged DPS
Known for
Traps, Pet named Friendly, Bad decisions.
Deadpan · Understatement
Four lives. One shared trail of evidence.
Summoneyy
I began in Garadar by selling what I did not need, mending my things, and making Major Healthstones. Haaroon, my Felguard, got a treat before I sent him toward the dangerous part of the evening. I finished the Windrocs, then a group needed a summon at the Ring of Blood in Nagrand. "Hello!" I told them. "I can summon. It was what I was born to do." The Ring began with Brokentoe, then the Murkblood twins, Rokdar, Skra'gath, and the Warmaul Champion. I kept curses on them and fed them Shadow Bolts until Wodin the Troll-Servant had another reward ready. After Brokentoe, I allowed myself one observation. "Too EZ." Before the next fight, I asked, "Ready?" We were. The arena kept bringing larger answers to that question. I kept bringing shadows, fire, and my wand. Mogor was less interested in being easy. I faced the Hero of the Warmaul, fought him, and then found myself on the arena floor. "Dang I should have used a soul stone." So I made 3 Major Soulstones. I brought another adventurer back with one, gave Mäldie a Major Healthstone, and went in again. Mogor put me down a second time. He did not stay up. The challenge was finished, and Battle Mage's Baton came with Wodin's reward. At Northwind Cleft, I could say it properly: "Thanks! We kicked ass." Afterward, I found Zorbo the Advisor in Laughing Skull Ruins, just where the wanted notice said he would be. "Well, I might as well get wasted..." I got him instead. Warden Bullrok paid for Zorbo. I settled the Windroc, Talbuk, and tortured-earth work while I was still in Nagrand. The earth spirits could sleep. Gordawg wanted more things broken for eating. I took the work and did not ask questions. In the Caverns of Time, young Thrall waited in Durnholde Keep. I saw a bear, cleared some sentries, and then noticed I was missing the important part. "I need da quest." Thrall needed out. "Gotta burn the huts." Haaroon stayed close while I brought Rain of Fire down wherever the Durnholde soldiers gathered, and I raised another fallen adventurer with a Soulstone. We got through Captain Skarloc, Lordaeron's guards, Tarren Mill, and Epoch Hunter. Somewhere in all that, I asked, "Can we defeat don carlos?" I also stopped to gasp at Young Blanchy and bow. Important business. Then Thrall's destiny was fulfilled. I cried on Taretha's shoulder. Andormu gave me Tempest's Touch and pointed me toward the Black Morass. The Dark Portal will need saving soon. Don Carlos will have to wait. "Well I guess ill get don julio another time." Then I told the group, "I got to go. Thanks everyone." Mogor took two tries. Don Carlos gets another night.Hold my mage water
Mage water please
My bat is so big and red
Summoneyy
Don Carlos in Gadgetzan still had his unusual hat. Once, he had defended it from every hot-blooded challenger who wanted it. Now his younger self was waiting in Old Hillsbrad. I took the job. The Caverns of Time had errands first. Andormu sent me along the timeway, and I found myself seven years behind with Thrall's escape keeping the whole world from coming apart. Small stakes. Erozion gave us incendiaries and told us about Taretha's diversion for Thrall. The Infinite had taken her. We would make the diversion happen again. At Durnholde Keep, I danced with someone before the fighting started. Then I pointed us at the work. “Pick up the bomb and talk to dragon.” Corruption and Immolate went onto the sentries. Rain of Fire caught a rifleman and sentry together. I called Haaroon, made a soulstone and healthstones, and put everything I had on Lieutenant Drake. He stayed down. The lodges burned. “{rt1} Questie: Internment Lodges Set Ablaze: 1/1 for Taretha's Diversion!” I handed the work to young Thrall and realized I had not started whatever came next. “Damn I missed it.” So we kept moving. Rain of Fire covered a mage, a warden, and veterans, and Captain Skarloc went down in the mess. At Tarren Mill, there was loot talk and somebody who did not speak English. I tried, “Hablas ingles domino?” Then I explained in Spanish that he would not need on the next item unless he thought he needed it. There was also an axe better than his level 60 epic. Important business, in the middle of saving history. Epoch Hunter fell too. “Thanks everyone.” I repaired my things and left with, “Adios! Buen suerte.” Back in Nagrand, I passed through Halaa and Sunspring to the Mag'hari Procession. Saurfang the Younger heard what had become of the missing war party. Elder Yorley heard about the procession. Two old worries put down. Saurfang wanted vengeance at Sunspring. Yorley wanted Warmaul broken for what it had done. I understood both jobs. Warmaul Hill was harder work. Haaroon and I found warlocks, brutes, and prisoners in cages. I kept giving him my health when he needed it. A Mountain Gronn gave up an eyeball on the way, which was useful, though not pleasant. One Warmaul Warlock got me. I came back. Haaroon was still there, and so was the work. We finished it: the last warlocks and brutes fell, and every Mag'har prisoner got free. The elders rewarded me with Manacles of Remembrance. Loot with a story is nicer. Then Yorley sent me after an ogre king named Cho'war. He has a head. I have time. I had the last things Nitrin the Learned needed: a flawless Greater Windroc beak, a gronn's eyeball, and blubber from an Aged Clefthoof. He could make his tincture, and he sent me after Levixus the Soul Caller and the Book of the Dead. That sounds like a proper problem. Later. Before I left, I found Kilrath on the Terokkar border and settled Jorin Deadeye's errand. Kilrath has a plan involving Boulderfist Invaders and beating Unkor the Ruthless until he talks. Another sensible use of force. Then I had to go. “gtg sorry. GL” The hat is still waiting in the past. Cho'war is still in his cave. Haaroon and I have plenty left.Summoneyy
Garadar had work piled high. Missing mourners. Missing younglings. Ogres. Wanted criminals. Hunters with hunting to be done. I took what looked worth taking and went to see the country for myself. At the Abandoned Armory, Nitrin the Learned had grim news about Levixus and the dead around Auchindoun. He needed ingredients for a tincture. I brought out Haaroon, put on my armor, and kept moving. At the safari, Fitz had windrocs for me. Harold had talbuk. Hemet had clefthoof. Nagrand does not lack for things that need killing. Skysong Lake gave me a howling wind, one angry lake spirit, and wet boots. I took the wind to the Throne of the Elements, where Morgh and the others explained that the spirits of Nagrand were being pushed until they could not settle. Lo'ap wanted beans from dung heaps. He also wanted lake spirits dealt with. Gordawg wanted tortured earth put to sleep. Everyone had something wrong with the land. I had Haaroon, curses, and time. At the Ring of Blood, I asked, “whats up.” Then I was in Zangarmarsh for experience. The Slave Pens had plenty. I soulstoned someone, ate every strange sweet I had, and let Rain of Fire fall where it would do the most good. Six at once. Then ten. Haaroon and I found a rhythm: fire, curses, tap, fire. “good stuff.” There was time to cheer, dance with a Wastewalker Worker, and congratulate people. I told the group, “i might be down for another after.” When the next pull looked crowded, I said, “lets try.” The Pens became messy. Rokmar the Crackler and Quagmirran went down. I brought Aelthea out for a while, and somebody cried on my shoulder afterward. One Rain of Fire caught another player instead of only the Coilfang lot. I said, “im so sorry.” Before that, I had said, “just a little unlucky there.” I still stood by it. A little unlucky can be very loud. We went in again. I could not stay for another after all. “i wish i could go again but i gtg after this,” I told them. Mennu the Betrayer went down, and I got “good stuff though got like 2/3rd a level in xp” out before I left. In Shattrath, I said, “Ty! good luck everyone.” Back in Nagrand, Lo'ap took the caracoli beans and gave me a Nagrand Cherry. I finished the twelve lake spirits too. The Pens had left me a shield, a shiv, and a pearl among the clutter; Matron Tikkit was happy to take most of it. Then Lo'ap gave me living fire for the huts at Windyreed Village. The Eastern Hut went first. Then the Southern Hut. The Western Hut and the Large Hut followed. Windyreed Wretches killed me twice during the job. A little unlucky. Every hut still burned, and Lo'ap had another spirit problem waiting afterward. The Laughing Skull Ruins were less delicate. I chased warbeads and Warmaul around Zorbo the Advisor’s territory until the shaman and reaver work was done. Zorbo himself remains for another day. The ruins got their turns too. A Warmaul Reaver, a Scorching Totem, and a Warmaul Shaman each put me down once. Haaroon stayed with me through it. Warden Bullrok took the warbeads in Garadar. I reached level 66 there. It felt better than paying Osrok’s repair bill. I ended in the Cleft of Shadow. Kurgul had new pages for the small demons: Firebolt, Blood Pact, and Fire Shield. I bought them all. I learned Incinerate and Searing Pain too. Haaroon had worked hard. Gelqua had new pages to study. Arthas is still far away. Nagrand was only a little unlucky.