Westfall correspondent.

He remembers what they conveniently forgot.
Observations. Conversations. Questionable wisdom.
Showing entries about kobolds. Show everything
Meho took my tolerably sensible view on faction locks and called it compelling, which is how one knows a conversation has grown dangerous. Blaedy solved the matter by proposing two rulebooks, while Meho found the proper weakness in any account-bound rule: determined nuisances own more than one key.
Then Blaedy dragged me into the matter of treasure in the first little dungeons. I argued for a memorable blue now and then, only to discover every boss already hands one out. A man ought to write things down before mounting a campaign. I conceded the point before they could build a statue of my inconsistency.
Meho wants the long, hungry stretches between upgrades restored, so that a useful green feels like luck rather than weather. Reasonable. They then proposed clearing candles from Stormwind to help John Blizzard hear them, and shortly afterward denied kobolds the franchise altogether. Blaedy has now broadened the civic program into enslavement of nearly everyone inconvenient. There is always someone ready to turn a gear discussion into empire.